Top Builds Brawl Stars Gray Guide!
Gray BEST BUILD
Gray is known for being rather quiet. His makeup is reminiscent of a mime, with a white face, a small mustache, black eyeliner, and black-painted lip corners. He dresses and appears like a mime: his hair is split into two shades – the upper portion is dark gray, while the back is silvery-gray; he sports a flat gray hat adorned with a black ribbon; he wears a striped black-and-gray sweater topped with a short, light-colored vest, complete with a bulky collar and a yellow cross on the back; his gray pants feature two rear pockets, a yellow button on the waistband, and a patch on the left pant leg; he has white gloves decorated with black crosses. Additionally, he carries a wooden cane in his hands.
The Star Power "Fake Injury" is extremely effective, particularly in passive game modes like Knockout. It's crucial to use it when facing opponents capable of dealing massive damage in a single hit, such as snipers. The Gadget "Walking Cane" is one of the best in the game, highly versatile and beneficial across all modes, whether for hitting enemies through walls or simply breaking them down. Therefore, the optimal equipment for Gray includes the Gadget Charge, as having four gadgets per game is immensely powerful. As a secondary gear, opt for the Damage boost, enabling Gray to swiftly eliminate foes, especially when combined with his Super.
Walking Cane
Gray's next hit from the Finger Pistol shoots a walking cane which pulls enemies back by a bit.
Gadget Charge
Increases number of Gadget usages per battle by 1
Fake Injury
When Gray has full health, the next damage taken is reduced by 50%.
Damage
Deals 15% EXTRA DAMAGE when your brawler is below 50% health
Gray SECOND BUILD
The Star Power "New Perspective" is also exceptionally powerful, especially in aggressive modes like Brawl Ball. It proves invaluable for applying pressure on enemies or escaping while simultaneously healing. The Gadget "Grand Piano" can come in handy on maps with numerous walls, helping to break them down, but the alternative Gadget is superior in virtually every situation. Instead of the Damage gear, you might consider using the Shield gear, particularly in passive game modes. When paired with Fake Injury, if you sustain minor or moderate damage, the shield will persist, and the Star Power will absorb half of the subsequent attack.
Grand Piano
Gray’s next hit from the Finger Pistol will also leave a target on the ground where a piano will land and hurt enemies. It would be too bad if someone would get hurt, right ?
New Perspective
When Gray or his allies use Doors, they recover 1320 hit points.
Shield
Gain extra 900 HEALTH as a consumable shield. The shield regenerates in 10 seconds, when at full health.
Important information about Gray:
- Rarity:MYTHIC
- Class:ASSASSIN
- Gray’s title: "Riddle"
- Personal description of Gray: "Gray poses as a silent movie hero, but sometimes he forgets when he pretends to shoot from his fingers.Gray poses as a silent movie hero, but sometimes he forgets when he pretends to shoot from his fingers."
Gray STATS AT LVL 11:
- Health 6600 HP
- Movement Speed NORMAL
- Max DMG 2320
- Range LONG
- Reload Speed FAST
- Max Super DMG /
- Super Range NORMAL
- Super Charge rate at Max Damage
- number of attack 4
- Super refills /
Characters that Gray opposes:
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Barley
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Dinomike
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Tick
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Rico
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Piper
Characters who are not opposed:
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8-bit
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Penny
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Charlie
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Tara
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Max
A precise guide for attack, super, gadgets, and star power:
ATTACK
Gray fires off a "Finger Pistol" that inflicts 2320 damage. Aiming accurately with Gray's primary attack requires skill. However, the high damage output and extended range render this attack formidable, allowing you to take out many brawlers with fewer than three shots.
SUPER
Gray generates a teleportation portal linking his current location to the spot where he deploys his Super. This portal remains active for Gray and his allies until a new one is created. This Super is incredibly powerful, enabling escapes, finishing off low-health enemies, or even guiding the entire team through walls!
WALKING CANE
Gray hurls his cane to yank enemies toward him with his following attack. Utilize this Gadget to ensnare an adversary concealed behind a wall or to demolish a barrier in the enemy base. It can also disrupt certain enemies' attacks or Supers. This Gadget is a true game-changer; focus on employing it primarily against low-health brawlers like throwers.
GRAND PIANO
Gray tosses a piano that obliterates bushes and walls, inflicting 2320 damage on enemies, akin to his primary attack. This move can be effective for demolishing walls and pushing enemies back. However, remember that opponents have time to react before the piano lands.
FAKE INJURY
Any ensuing damage dealt to Gray is diminished by 50%. This is particularly advantageous against snipers and high-damage dealers, mainly in passive game modes. Attempt to restore your health fully before rejoining the fray to capitalize on this Star Power. Employ it predominantly in Knockout, Wipeout, and Gem Grab.
NEW PERSPECTIVE
Each ally recovers 1320 health points whenever Gray activates his Super. This empowers Gray to be more assertive with his Super and bolsters the whole team. It's especially potent in aggressive modes like Brawl Ball, Heist, and Volleyball. With this Star Power, the positioning of your Super becomes even more critical.
Gray BRAWL STARS PRO TIPS:
SCORE A GOAL WHEN ENEMIES ARE NOT PAYING ATTENTION
If you notice that the opposing team isn't adequately defending, attempt to seize the ball, propel it ahead, and position your Super on it. Doing so will challenge your rivals to thwart your advance.
USE YOUR SUPER ON THE OBJECTIVES
While playing, position your Super on the objectives so your teammates can teleport directly to it. This is effective in Heist, Hot Zone, and Gem Grab.
USE YOUR GADGET TO RESET ENEMIES SUPERS OR PREVENT ENEMIES FROM SCORING
The Gadget "Walking Cane" can reset the majority of Supers in the game, including those of Frank, Maisie, and others. Additionally, you can take the ball from enemies using the Gadget if you are close enough to it.
Best and worst modes for Gray:
Best modes:
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Knockout
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Bounty
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Brawl ball
Worst modes:
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Hot zone
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Gem Grab
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Solo Showdown
Here are all the skins for the character Gray:
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Fugitive Gray (29 Gems)
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Detective Gray (79 Gems)
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Noir Version Detective Gray (29 Gems after purchasing Detective Gray)
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Silver Gray (10,000 Coins)
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Golden Gray (25,000 Coins)
Interesting facts about:
- Gray is part of the same gang as Lola and Miko, and their shared environment is "Broullywood."
- The button on Gray's pants, his eyes, and the stitch on his back are the only colored elements on him.
- Gray is the second character who doesn't have any spoken lines (the first being Spike, followed by Lily), perhaps because he performs in silent art-house films and is presumably a mime. However, he does make sounds when he fires.
- Notably, the sound of his attack imitates gunshots produced by a human voice (reminiscent of one of Colt's lines).
- The name "Gray" translates to "серый" in Russian, suggesting the predominant color in his appearance.
- He was likely inspired by Charlie Chaplin's comedies and vintage cartoons.
- When performing together, Lola often steals the limelight, which annoys Gray.
- Gray is the second character whose model is largely monochrome (the first being "Archvillainess Bea").
- It's likely that Gray wears a boater hat, which was fashionable in the late 16th and early 20th centuries, matching his aesthetic.
- Gameplay
- Gray is uniquely capable of generating functional portals during battles.
- Gray ranks as the fifth fighter who can self-teleport (following 8-BIT with the "Cheat Cartridge" gadget, Max with the "Surprise Sneakers" gadget, Nani with the "Explosive Attraction" gadget, Lola with the "Stunt Double" gadget, R-T with his Super, and Lily with her Super).
- Moreover, Gray is the first fighter who can teleport independently without needing extra abilities via his Super (followed by R-T and Lily).
- Gray is the third support-class fighter capable of destroying walls (after Gene and Gav).
- Appearance, Skins
- Gray stands out as the fourth fighter with yellow eye whites who isn't a robot (preceded by Mortis, Gene, and Eve).
- The "Fugitive Gray" skin highlights the contrasting aspects of the character.
- Gray was one of the fighters who immediately received a rare skin upon release.
- Detective Gray
- In this animation, Gray's Super resembles gears, but in-game, it takes the form of a magnifying glass.
- This skin design draws inspiration from Sherlock Holmes.
- The attack of this skin in battle emulates Colt’s bullet.
- Bugs and Errors
- In the Russian localization, Gray’s name should be correctly transliterated as "Грэй," similar to how Amber and Pearl are handled.
- Occasionally in battles, you might observe that the finger indicating the portal seems to point upward.
- If you use the "Cane" gadget to fire at an opponent and then use your Super, the opponent will be transported to Gray's pre-Super position.
- In the description of Gray's star powers, the units of measurement aren't highlighted in green, unlike those of other fighters.
- On the "Noir Version Detective Gray" skin, the regular Gray's Super was utilized.
- If the enemy team's "Detective Gray" uses his Super, the portal's color shifts from red to blue (matching the ally team's color) over time.
- When the Catalog was first introduced, the "Detective Gray: Noir Version" skin could be bought separately from the standard version for 29 gems. This bug has since been addressed.
- For a prolonged period, the "Detective Gray: Noir Version" skin remained a rare item. During the February 2024 update, the bug was rectified, and the skin was reclassified as ultra-rare.
- The falling grand piano when Gray uses the associated gadget can be seen by distant players far from the piano's landing point.
Conclusion on the Gray guide:
Gray is a versatile brawler who excels in both offense and support roles. With his unique mechanics, he can deal significant damage while also providing strategic advantages to his team. His ability to teleport and reposition himself or teammates opens up numerous tactical possibilities, allowing for surprise attacks or quick escapes. This mobility not only keeps opponents on their toes but also allows for creative plays that can outmaneuver the enemy team. Additionally, Gray's gadget enhances his utility by allowing him to quickly shift the position of allies, creating opportunities for counterattacks or avoiding danger. His super, which creates a portal, provides even more strategic depth, enabling the team to reposition effectively during critical moments. This makes Gray particularly effective in modes that require teamwork and coordination, such as Brawl Ball or Showdown.