
How to Climb fast on Elise Support
Elise Support Climb Guide
Why Elise Support Works
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High early game pressure with burst and crowd control.
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Great pick potential (Cocoon + burst combo).
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Objective control with Spiderlings and early skirmish dominance.
1. Runes & Summoner Spells
Primary: Domination
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Electrocute – Insane burst with Q + W + E.
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Cheap Shot – Synergizes with Cocoon.
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Zombie Ward or Eyeball Collection – Vision snowball.
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Relentless Hunter – Roaming power.
Secondary: Inspiration
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Hextech Flashtraption – Creative engages from bush or fog.
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Cosmic Insight – More flashes, more plays.
Summoner Spells
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Flash + Ignite for kill pressure.
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Exhaust situational vs. assassins or high burst.
2. Itemization
Starting:
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Spectral Sickle (poke + gold).
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2x Pots + Warding Totem
Core Build:
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Mobility Boots – Constant roam threat.
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Hextech Rocketbelt – Gap close and burst.
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Zhonya's Hourglass – Survival post-dive.
Situational/Full Build:
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Shadowflame / Horizon Focus – Damage amplification.
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Mejai's Soulstealer – Snowball harder.
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Morellonomicon – Anti-heal.
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Banshee’s Veil – Safety vs CC.
3. Early Game Strategy
Level 1–3
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Look for level 2 all-in: Cocoon + Spider Form Q/W combo.
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Poke with auto + W, but don’t overcommit until you hit 2.
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Roam post-level 3 if your ADC is safe – invade or gank mid.
Roaming
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Take control of river vision.
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Constantly look to 3-man gank mid after first reset.
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Invade enemy jungle with your jungler – Elise is very strong early.
4. Mid-Game
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Play like a pick machine – Cocoon into instant burst.
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Keep vision in fog-heavy zones and look for flanks.
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Pressure side lanes with roams, help snowball your top/mid.
5. Late Game
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Look for picks, not teamfights.
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Peel priority targets with Cocoon.
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Use Zhonya's to bait cooldowns or absorb aggro post-engage.
6. Tips & Tricks
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Max Q first, then W – better for burst trades.
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Use R-W-Q in Spider form for faster combo after Cocoon.
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Use Hexflash from unexpected angles to force flashes.
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Hide in side brushes and control vision to make picks.
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Don’t play front-to-back fights – flank or catch.
7. Matchups
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Good into: Squishy enchanters (e.g., Lulu, Janna, Yuumi).
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Bad into: Heavy CC/tanks (e.g., Nautilus, Leona).
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Adapt your style – if outmatched in lane, focus more on jungle/mid synergy.
8. Mindset for Climbing
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Play to roam – you're not a traditional support.
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Shotcall when objectives are vulnerable – Elise can help secure dragons/heralds.
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Duo with a jungle/mid for massive early control.
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Limit deaths – you’re a glass cannon; positioning is everything.
🧭 Play Pattern Per Phase
Lane Phase
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Aim for early level 2 engage: All-in on squishy supports.
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Control bushes, force enemy to play scared.
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Post-3: Set up river vision + roam mid with jungler.
Mid Game
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Get deep wards, look for Cocoon picks in jungle.
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Use Rocketbelt + Flash to surprise squishies.
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Snowball dragons and Heralds with vision + tempo.
Late Game
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Be a pick threat, not a frontliner.
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Use Fog of War – one Cocoon can win the game.
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Zhonya or R to Spider form after full combo if you go deep.
Climbing Strategy
Goal | How to Achieve |
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Snowball early | Abuse lane, dive bot, roam mid, invade |
Track enemy jungler | Drop deep wards & ping jungler's path |
Punish overextending lanes | Hexflash or roam to punish |
Push vision control | Sweep enemy vision aggressively post-6 |
Duo with jungle/mid | Elise thrives in early 2v2 skirmishes |